Jason has over a decade of experience in the video game, virtual reality, and augmented reality industry. He is an expert in the Unity Engine and can work with a wide variety of platforms (web, mobile, PC/Mac, game consoles). He prefers a multi-disciplinary approach—having a background in both game design and coding, as well as experience in audiovisual content creation pipelines.

He can be hired on a freelance basis via Toptal.

Hire Jason


Example Projects

Farhaven (AR)

  • ARKit-based adventure game.
  • Jason was lead developer, using Unity engine, C#, ARFoundation.
  • Character and puzzle scripting, effects, UI, audio, etc.

District Doors (AR / Portal)

  • ARKit-based historical recreation.
  • Jason was lead developer, using Unity engine, C#.
  • Character AI, effects, UI, audio, etc.

Manimal Sanctuary (VR)

  • Virtual reality interactive story for Google Cardboard and Google Daydream.
  • Jason was lead developer, using Unity engine, C#.
  • Character scripting, effects, UI, audio, etc.

If you are looking for my independent work, please visit blunderboffins.com.