Factsheet

Developer:
Jason RT Bond
Based in Toronto, Ontario, Canada

Release date:
May 2014 (original), July 2015 (enhanced version)

Platforms:
PC / Mac
Steam
itch.io
Apple iOS App Store
Google Play (no longer available)

Website:
http://www.shusgarden.ca

Regular Price:

USD4.99

Description

Shu's Garden is an all-ages videogame by Colin Sanders and Jason RT Bond. As Shu, a space-cactus of the bouncy persuasion, you spring from planet to planet, spreading plant life and finding new friends. Create a forest! Enjoy a splash in a pond! Play tag with a bee! Make weird hybrid plants! Launch a giraffe into orbit! Shu’s Garden is a fully open playground with no hard goals, scores or missions. Just kick back, explore and experiment in this space-garden full of friends, foliage, and fun.

History

Shu's Garden has its roots in the Toronto Game Jam (TOJam) of 2010, where Colin Sanders, Jason Bond and Mike Bond created a simple game about a bouncing ball character. Years later, Colin and Jason resolved to turn it into an eco-themed adventure. Persevering after a failed Kickstarter, they released "Shu's Garden" for iOS and Android in the spring of 2014. In July 2015, a revised version of the game was released for PC and Mac, adding new visuals and features. Matching updates to the mobile versions followed (as a direct update for iOS, and with original/enhanced as free/paid versions on Google Play).

Features

  • Free exploration of a solar system filled with weird plants and creatures.
  • A low-pressure experience: no hard goals and no failure.
  • Procedural generation ensures no two plants are the same.
  • 1—4 players (PC/Mac version only).

Videos

Trailer YouTube, Vimeo


Images

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There are currently no logos or icons available for Shu's Garden. Check back later for more or contact us for specific requests!


Awards & Recognition

  • "Nominee for Best Social/Casual Game 2014" Canadian Videogame Awards
  • "Playlist Selection (March 2014)" Killscreen


Selected Articles

  • "It’s one of those lovely playful games where you dive in and only realise what’s possible after you’ve done it."
    - Alice O'Connor, Rock, Paper, Shotgun
  • "This garden needs you, but it won’t pester you. It nudges quietly, voicelessly, as colors fade and leaves wilt."
    - Stephanie Carmichael, Kill Screen
  • "I'm pretty sure it's impossible to not smile while playing Shu's Garden."
    - Chris Priestman, Pocket Gamer
  • "Part Katamari, part Little Big Planet, Shu’s Garden is a surreal romp through a gorgeous alien world that reacts and grows with you. "
    - James Maxwell, Super Game Droid

Request Press Copy

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Original Soundtrack
Available on Bandcamp: https:.


About Jason RT Bond

Boilerplate
Jason RT Bond is an interactive story writer and independent creator of videogames based in Toronto, Canada. He's interested in exploring videogames as spaces and stories rather than contests, and aims to contribute to the evolution of interactive drama in particular. He is a vegan, tree-hugger and old-sci-fi geek. The RT stands for "there are a lot of other Jason Bonds on the Internet".

More information
More information on Jason RT Bond, our logo & relevant media are available here.


Shu's Garden Credits

Colin Sanders
game design, sound, music

Jason RT Bond
game design, procedural content person, visual art

Mike Bond
concept, code guidance

Ami Matsuda
voice acting, Japanese translation

Ornella Bertrand
French translation

Contact


presskit() by Rami Ismail (Vlambeer) - also thanks to these fine folks