Jason has over a decade of experience in the video game, virtual reality, and augmented reality industry. He is an expert in the Unity Engine and can work with a wide variety of platforms (web, mobile, PC/Mac, game consoles). He prefers a multi-disciplinary approach—having a background in both game design and coding, as well as experience in audiovisual content creation pipelines.
He can be hired on a freelance basis via Toptal.
Hire Jason
Example Projects
Farhaven (AR)
- ARKit-based adventure game.
- Jason was lead developer, using Unity engine, C#, ARFoundation.
- Character and puzzle scripting, effects, UI, audio, etc.
District Doors (AR / Portal)
- ARKit-based historical recreation.
- Jason was lead developer, using Unity engine, C#.
- Character AI, effects, UI, audio, etc.
Manimal Sanctuary (VR)
- Virtual reality interactive story for Google Cardboard and Google Daydream.
- Jason was lead developer, using Unity engine, C#.
- Character scripting, effects, UI, audio, etc.
If you are looking for my independent work, please visit blunderboffins.com.